6/26/2023 0 Comments Frost mage tower guideSilence the first Frostbolt and pull him towards the center.How exactly you do this part of the Frost phase is going to vary depending on your class, but here are the general guidelines that should work for pretty much everyone: Once you get a bit of experience you shouldn't feel afraid to drop low on health during this phase, because as long as he's not about to use Ice Prison you are going to be perfectly safe due to Frostbolt's slow and consistent damage. In order to survive this you will need to use a combination of interrupts, stuns, and self-healing cooldowns. The Frostbolts aren't terribly powerful, but Xylem pretty much chain-casts them, so don't be surprised when the damage starts to stack up. If you have absolutely no mobility spells and you can't avoid the center beams, consider dragging him to the side instead. This is done in order to ensure that when you get stuck in the Ice Prison you can easily jump straight to him and continue punching him in the face. Once the battle begins the first thing you'll want to do is interrupt his starting Frostbolt cast and then drag him as close to the middle as you are comfortable with. All you will have to deal with in this phase is a constant barrage of relatively low damage Frostbolts and three Ice Prisons you will have to escape as quickly as possible. The initial Frost phase begins after Xylem finishes his overly lengthy monologue. The Demon Hunter talents I used for Phase 1 It gives you a bunch of helpful timers and warnings - things you don't technically need, but might just come in handy while you're still learning. While it isn't necessary, and I personally haven't used it, you can also make the challenge slightly easier by installing the Deadly Boss Mods Challenge pack. The first phase of the fight is not about damage, so don't worry if you're taking defensive talents that lower your overall DPS significantly, just make sure you actually survive until phase 2! Finally, you want to ensure you have at least one strong source of burst damage in order to deal with the Ice Prison should your jump ability ever be on cooldown. Pick the ones that amplify your healing (especially when you kill an enemy), ones that give you an extra stun or silence, and if your class has any ability that lets you jump around on a relatively low cooldown you'll want to get that as well. And if you manage to get to the final phase of the battle 10 times within 2 hours, chances are you're about to finish the whole thing anyway, so there's no need to overspend on the more expensive consumables.Īs for the talents, the name of the game here is survival. The reason for this is that the first phase (the actual fight vs Archmage Xylem) does not require much in terms of damage, so there's no need to waste any of your precious runes or potions on it. I would personally recommend going with one flask, about 20-30 food, 20 damage potions, and 10 pieces of all the rest. The amount of consumables you need will vary depending on how quickly you adapt to the fight and how much you're willing to endure in a single sitting.
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